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Abstract(s)
The project Exploring the Digital Horizon: The Artistic Creation of Interactive Landscapes aims to delve into the evolution and deterioration of the landscape. The perspective of this project is that the technique that is being used, procedural modeling, can give more prominence to the environments. By using the qualities of procedural modeling, it is possible to increase the expression of the landscape, in an almost fantastic way, emphasizing the limits of this digital horizon, where artistic creation questions the medium and the referent, articulating questions about the impact of human activity in a world of finite resources and how this has repercussions on the landscape. It is considered that interactivity can help to understand complex systems that exist in the formulation of urban and natural landscapes, combining the order imposed by the public and the chaotic ramifications of the simulation. The project culminates with Game-Cities – Critical Simulations, Encapsulated Horizon and Towards a Digital Horizon, three interactive landscape simulations in which natural and urban structures grow and develop in real time. The digital artwork is developed as a living painting, in which the landscape evolves over time, in form and dynamism. The public can interfere by directing, like a god, the development of the landscape towards more beneficial or aggravated states. It is essential to highlight that this investigation stems from an artist's perspective, intending not to provide solutions but to create a space that encourages reflection. The project assumes that interaction with a work, even if simulated in a virtual environment, can lead to a better understanding and exploration of the world, specifically the landscape. The landscape is recognized not merely as a visually represented space but as a living territory experienced sensorially, emotionally, and symbolically by individuals who inhabit or shape it.
Description
Keywords
Paisagem Digital Modelação Procedimental Antropoceno Urbanização Arte multimédia Criação artística Arte e tecnologia Antropoceno Urbanização