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Explorando o horizonte digital : a criação artística de paisagens interativas

datacite.subject.fosHumanidades::Artespt_PT
dc.contributor.advisorGouveia, Patrícia Cristina e Silva Figueira
dc.contributor.authorBaptista, Nuno
dc.date.accessioned2025-02-26T10:19:31Z
dc.date.available2025-02-26T10:19:31Z
dc.date.issued2025-01-21
dc.description.abstractThe project Exploring the Digital Horizon: The Artistic Creation of Interactive Landscapes aims to delve into the evolution and deterioration of the landscape. The perspective of this project is that the technique that is being used, procedural modeling, can give more prominence to the environments. By using the qualities of procedural modeling, it is possible to increase the expression of the landscape, in an almost fantastic way, emphasizing the limits of this digital horizon, where artistic creation questions the medium and the referent, articulating questions about the impact of human activity in a world of finite resources and how this has repercussions on the landscape. It is considered that interactivity can help to understand complex systems that exist in the formulation of urban and natural landscapes, combining the order imposed by the public and the chaotic ramifications of the simulation. The project culminates with Game-Cities – Critical Simulations, Encapsulated Horizon and Towards a Digital Horizon, three interactive landscape simulations in which natural and urban structures grow and develop in real time. The digital artwork is developed as a living painting, in which the landscape evolves over time, in form and dynamism. The public can interfere by directing, like a god, the development of the landscape towards more beneficial or aggravated states. It is essential to highlight that this investigation stems from an artist's perspective, intending not to provide solutions but to create a space that encourages reflection. The project assumes that interaction with a work, even if simulated in a virtual environment, can lead to a better understanding and exploration of the world, specifically the landscape. The landscape is recognized not merely as a visually represented space but as a living territory experienced sensorially, emotionally, and symbolically by individuals who inhabit or shape it.pt_PT
dc.identifier.tid203825594pt_PT
dc.identifier.urihttp://hdl.handle.net/10400.5/98765
dc.language.isoporpt_PT
dc.subjectPaisagem Digitalpt_PT
dc.subjectModelação Procedimentalpt_PT
dc.subjectAntropocenopt_PT
dc.subjectUrbanizaçãopt_PT
dc.subjectArte multimédiapt_PT
dc.subjectCriação artísticapt_PT
dc.subjectArte e tecnologiapt_PT
dc.subjectAntropocenopt_PT
dc.subjectUrbanizaçãopt_PT
dc.titleExplorando o horizonte digital : a criação artística de paisagens interativaspt_PT
dc.typemaster thesis
dspace.entity.typePublication
person.identifier.ciencia-idA71F-E126-2220
person.identifier.orcid0009-0003-2075-9874
rcaap.rightsopenAccesspt_PT
rcaap.typemasterThesispt_PT
relation.isAuthorOfPublicationc7cbb093-456c-42df-b4af-0cf55b5f455e
relation.isAuthorOfPublication.latestForDiscoveryc7cbb093-456c-42df-b4af-0cf55b5f455e
thesis.degree.nameDissertação de Mestrado em Arte Multimédia, especialização em Artes Interativas, Universidade de Lisboa, Faculdade de Belas Artes, 2024pt_PT

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