Browsing by Issue Date, starting with "2018-09"
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- Ecoformação artística : percurso coletivo de aprendizagensPublication . Silva, Rosana Gonçalves daThe text presents notions about Artistic Eco-formation, considering some of elements of a research titled AnElos (The study) Eco-pedagogical Expectations between Complexity and the Earth Charter: creative inventions in daily school. The path to collective learning comprised an interactive educational process based on Poetic Language and in Human Ecology, in Complex Thinking and the principles of the Earth Charter, coordinating the routine of individuals subject to
- Arte contemporânea na escola : práticas “educriativas” com a poética do lambe-lambePublication . Silva, Leide Fausta Gomes da; Souza, Marise Berta deThis article reports and discusses a pedagogical proposal developed in the field of artistic education, which aimed to bring contemporary art closer to the local culture. It documents a process of experimental teaching and learning that has occurred through “educative” practices exposed in the classroom and in urban spaces, constituted in: initial conversation, participatory explanation, creative action, urban intervention and self-assessment. Finally, it addresses considerations and impressions about work
- «Las Meninas de Velásquez. O jogo de personagens, a obra, o artista, o espetador, no circuito da simulação»Publication . Mendes Lopes, VascoLas Meninas, is a painting that goes beyond the limits of the temporality of its production. The plastic dimension of the picture construction as narrative process offers an approach that inflates the viewing process by the spectator to an anachronic dimension, that both, artist and spectator, exists in the same temporality, this experience function hermeneutically like a game. The construction of mental images derived from the levels of consciousness that are established from the idea of reflected image, the self-representation, the reflected image and the mirror image, drives the spectator to be involved in the enactment, on a mental projection he sees himself reflected, as in the myth of Narcissus, he experience the role of each characters like a role play game. The ultimate reenactment focuses on Velasquez himself, the role of the creator, the circle finally reaches its end, embedded on the dimension of image/painting, the spectator assumes his role, as a product of the artist imagination.
- A arte como jogo?Publication . Krajewski, Pascal; Dias, Fernando Rosa
- Los juegos de naipes. Evolución estética y técnicaPublication . Barbosa Bezerra De Souza, BethaniaThe evolution of the design of the games of playing cards is intrinsically joined to the evolution of the graphical procedures derived from the press. Every technical advance in the sector of the graphical arts, it was providing an evolution in the aesthetics of the game of playing cards, since it was contributing better graphical quality to the drawings and the realized designs. In a principle the playing cards were elaborated totally to hand by artists of cards, from your beginning and up to the 14th century the accomplishment and the production of the playing cards was executing as works of art in miniatures. From the 15th century with the utilization of the most ancient procedure of printing: the woodcut, the diffusion of the playing cards increases substancialmente. It is possible to observe how the transformation of the drawings and the designs of the playing cards to the technical advances in the processes of printmaking from the 15th century up to the current importance, from the woodcut matrix to the offset plates. And it was thanks to the technological advances of the printed means that the games of playing cards could be spread and extended worldwide.
- El mano no gana : experiencia educativa sobre villanos y villanas de la cultura visual infantilPublication . Monleón, VicenteVisual Culture is present in occidental society. People who live there are influenced by images. So, it is decided to design a pedagogical innovation project that deals with the evil figures of cinema and children’s television series to criticize some of the values, gender roles and stereotypes, that are accepted by this society
- Visitar, sentir e experimentar a pintura de Pedro CalapezPublication . Vilhena, Joana da Cunha e Costa Consiglieri de, 1972-The main goal of this article is to feel and to experience the painting by the Portuguese visual artist Pedro Calapez, in Art Education, in particular Visual Arts, in Portugal, mainly, in teacher training college. It is a study about the artistic experience through the sensation of painting in space of a gallery. The students feel and experience the process of creation as way of ‘sensation of colour’. This activity might provide the students to have a deep conscience through the artistic knowledge of the National Curriculum and Classroom
- Exploração do corpo em movimento aplicando várias formas e técnicas de expressãoPublication . Pessanha, Ana Maria, 1957-; Simões, Anabela Vieira de FreitasThis work entitled “Exploration of the Body in Motion applying various forms and techniques of expression”, is integrated at the Vergilio Ferreira Group of Schools within the scope of the Project “European Year of Cultural Heritage”, held in the academic year 2017/2018. It is proposed to a group of 25 students aged between 4 and 6 years of Kindergarten on the Basic School of Lumiar in the scope of teacher training.Situations of expressive exploration were developed: investigation, discovery and observation of works of artists: works of Leonard of the Vinci Matisse Henri; Lourdes Castro; Amadeu Sousa Cardoso; Visit to an exhibition and the studio of an artist. The group of chil have developed various activities of exploration and discovery of their body applying several Forms and Techniques of Expression
- L’enjeu de l’artPublication . Krajewski, PascalAu delà des « artistes joueurs » – dans le sens où ils adoptent des attitudes ou des tonalités ludiques ou espiègles (Duchamp, Arcimboldo, Fontcuberta, etc) – nommément ceux qui s’évertuent à produire des « œuvres qui amusent » – destinées à inspirer des effets ludiques, ie des effets habituellement réservées aux jeux – peut-on trouver des points d’ancrage plus universels entre le jeu et l’art ? Une façon de nouer ensemble ces deux continents, d’ébaucher un air de cousinage si ce n’est de famille entre deux notions déjà fort étendues et rétives aux cloisonnements ? Non pas des témoignages contextuels ou des éléments contingents, mais des preuves véritablement substantielles ou nécessaires. Il ne s’agirait plus de trouver ce qu’ils ont en partage (les théâtres antiques accueillaient mêmement jeux du cirque, courses de char et représentations théâtrales), mais ce qui les travaille de concert.
- EditorialPublication . Dias, Fernando Rosa
