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Autores
Orientador(es)
Resumo(s)
Este relatório resulta do propósito de criar uma planificação da operacionalização de um projeto
subjacente às práticas desenvolvidas em campo, “Aprendizagem Através do Retrato - Do
desenho à impressão 3D. Um exercício gerador de multiversos cognitivos no ensino das Artes
Visuais”, dando continuidade a uma prática profissional desenvolvida na escola cooperante
Escola Secundária Cacilhas-Tejo, em Almada, no Curso Científico-Humanístico de Artes
Visuais do ensino regular.
Na fundamentação teórica inicial, relacionam-se as inteligências com as aprendizagens e a
autenticidade para produzir um caminho diverso para as competências em sala de aula, com o
objetivo de responder à premissa de criar um plano de aula que ramifique as várias experiências
que reforçam a criação de materiais didáticos que transgridem o fosso entre o mundo real e a
escola.
Em seguida, é proposta uma possível implementação dessas metodologias e lógicas, destas
maneiras diferentes de aprender, com enfase em se criarem consensos entre a aprendizagem,
através das múltiplas inteligências, e os perfis de aprendizagem que se almeja alcançar
institucionalmente. Também é aprofundada a utilização das metodologias em que assentam as
novas revoluções digitais, dentro da contemporaneidade da educação combinada com a arte.
Depois de devidamente caraterizada a escola e a turma, é descrita a conceção do projeto
pedagógico a ser colocado em prática, procurando apresentar-se os seus conteúdos, temas,
objetivos e finalidades, considerando as orientações para o contexto do ensino das artes visuais
e da educação patrimonial.
As etapas deste projeto podem ser descritas sumariamente como uma jornada, em que o
caminho que começa no desenho, neste caso do retrato dos alunos, passaria para a fotografia e
para a criação de objetos 3D que pudessem proporcionar uma solução final ligada ao mundo
real.
A Unidade Didática resultante foi implementada segundo uma sequência e uma metodologia
construída em sets de três objetivos correspondentes ao programa da disciplina e ao perfil do
aluno, com possíveis flexibilidades curriculares. Seguindo esta lógica, cada uma das suas três
fases contém uma parte introdutória, uma de desenvolvimento da investigação e uma final de
implementação.
This report brings forward a plan proposal for the operationalization of a project underlying the practices developed in the field: “Learning Towards the Portrait - From drawing to 3D printing. An exercise that generates cognitive multiverses in the teaching of Visual Arts”. It aims to give continuity to a professional practice developed in the regular education on the Scientific-Humanistic Course of Visual Arts, in the high school Escola Secundária Cacilhas Tejo”in Almada. In the initial theoretical foundation, intelligences are related to learning and authenticity to produce a different path to skills in the classroom, in order to respond to the premise of creating a lesson plan that branches out the various experiences that reinforce the creation of teaching materials that transgress the void between the school and the real world. Then, it is proposed a possible implementation of these methodologies and logics in these different ways of learning, with an emphasis on creating consensus between learning, throughout multiple intelligences and the learning profiles that are aimed to achieve institutionally. The use of methodologies on which the new digital revolutions are based is also deepened, within the contemporaneity of education combined with the art. The pedagogical project conception to be put into practice is described after properly characterizing the school and the class, seeking to present its contents, themes, objectives and purposes, considering the guidelines for the context of teaching both heritage education and visual arts. The stages of this project can be described briefly as a journey, where the path that starts with a drawing case, the students' portrait would then move to photography foreshadowing a creation of 3D objects that could provide a final solution linked to the real world. The resulting Didactic Unit was implemented according to a sequence and a methodology built in sets of three objectives corresponding to the syllabus of the discipline and the student's learning profile with possible curricular flexibilities. Following this logic, each of its three phases contains an introductory part, a research development part and a final implementation part.
This report brings forward a plan proposal for the operationalization of a project underlying the practices developed in the field: “Learning Towards the Portrait - From drawing to 3D printing. An exercise that generates cognitive multiverses in the teaching of Visual Arts”. It aims to give continuity to a professional practice developed in the regular education on the Scientific-Humanistic Course of Visual Arts, in the high school Escola Secundária Cacilhas Tejo”in Almada. In the initial theoretical foundation, intelligences are related to learning and authenticity to produce a different path to skills in the classroom, in order to respond to the premise of creating a lesson plan that branches out the various experiences that reinforce the creation of teaching materials that transgress the void between the school and the real world. Then, it is proposed a possible implementation of these methodologies and logics in these different ways of learning, with an emphasis on creating consensus between learning, throughout multiple intelligences and the learning profiles that are aimed to achieve institutionally. The use of methodologies on which the new digital revolutions are based is also deepened, within the contemporaneity of education combined with the art. The pedagogical project conception to be put into practice is described after properly characterizing the school and the class, seeking to present its contents, themes, objectives and purposes, considering the guidelines for the context of teaching both heritage education and visual arts. The stages of this project can be described briefly as a journey, where the path that starts with a drawing case, the students' portrait would then move to photography foreshadowing a creation of 3D objects that could provide a final solution linked to the real world. The resulting Didactic Unit was implemented according to a sequence and a methodology built in sets of three objectives corresponding to the syllabus of the discipline and the student's learning profile with possible curricular flexibilities. Following this logic, each of its three phases contains an introductory part, a research development part and a final implementation part.
Descrição
Relatório da Prática de Ensino Supervisionada, Mestrado em Ensino de Artes Visuais, Universidade de Lisboa, Instituto de Educação, 2020
Palavras-chave
Interdisciplinaridade Impressão 3D Fotogrametria Arte - Estudo e ensino Relatórios da prática de ensino supervisionada - 2020
