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This dissertation aims to conduct a comprehensive study of villainous physiognomy, exploring the various types of villains and, crucially, their common physiognomic characteristics. As the research progressed, physiognomy emerged as the primary focus of this work, specifically examining the relationship between the physical appearance of villains and their perceived personality traits. This project-based dissertation is structured in two parts: theoretical and practical. The theoretical section analyzes the concepts of physiognomy and physiognomics. Given that physiognomics is the central concept addressed in this dissertation, the works of authors such as Mantegazza and Eco are referenced to elucidate this quasi-artistic discipline. The research highlights how comic books and, specifically, Disney animation apply physiognomic principles in character creation, particularly for antagonists. Beyond comics and animated cinema, this analysis extends to Hollywood actors frequently cast in villainous roles. Additionally, the study examines so-called "real-life villains," such as notorious criminals, to understand how society associates certain physical characteristics with malevolent behaviors. The practical component focuses on comparing actors, real-life villains, and a Disney animated villain. Various digital drawings were created, blending multiple facial features to generate new visages. The methodologies employed include qualitative analysis, comparative study, and multiple case studies, aiming to examine how physical characteristics influence public perception.
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Fisiognomonia Retrato Temperamentos Cinema Disney
