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Alternate Reality Games e Civic Media : interações digitais e psico-geográficas no espaço urbano

datacite.subject.fosHumanidades::Artespt_PT
dc.contributor.advisorGouveia, Patrícia Cristina e Silva Figueira
dc.contributor.authorSalazar, Felipe Faillace
dc.date.accessioned2023-05-04T15:42:40Z
dc.date.available2023-05-04T15:42:40Z
dc.date.issued2023-04-20
dc.description.abstractThe theme “PlayFul Cities” has already been used in participatory and collaborative projects for some years. Going beyond the virtual, it also uses collaborative games (alternate reality games), social dynamics and interactive sculptures to bring citizens together and transform them into engaged citizens. Similar to a game, it transforms cities into a large board where, through playful and collective activities, it invites citizens to transform the spaces where they live and transit, into a participatory, collaborative and fun experience. At the same time, more and more contemporary cities are being designed for people and their well-being. Through urban strategies and smart sensors spread across cities, private and government initiatives have been focusing on the concept of smart cities that are more accessible to those who live in them. In this dissertation I present the project of the “Mapa Afetivo Colab.” held at the Belém Library in Lisbon. Relying on concepts such as affective mapping, psychogeography and wandering as an artistic practice, the project seeks to develop a collaborative and social methodology that involves residents of neighborhoods in Lisbon. It encourages participants to develop a sensory diagnosis of the neighborhoods’ challenges and solutions through a playful, collective and interactive activity, in which playing becomes a civic engagement tool. It uses walking and wandering around the city as a sensory exercise, so that participants, in their multiple lenses, can perceive, register and experience the city in a deeper and more critical way. Thus, this project proposes an exploratory methodology, based on an investigation in arts and design (project-based research), in which theory and practice are interconnected, for the creation of a concrete project that can, in a playful and sensorial way, deepen how we perceive the cities where we live and movept_PT
dc.identifier.tid203278135pt_PT
dc.identifier.urihttp://hdl.handle.net/10451/57356
dc.language.isoporpt_PT
dc.subjectCivic mediapt_PT
dc.subjectJogos colaborativospt_PT
dc.subjectAlternate reality gamept_PT
dc.subjectPlayful cities (tema)pt_PT
dc.subjectPsicogeografiapt_PT
dc.subjectMapa Afetivo Colab. - projetopt_PT
dc.subjectArtes interativaspt_PT
dc.subjectArte multimédiapt_PT
dc.titleAlternate Reality Games e Civic Media : interações digitais e psico-geográficas no espaço urbanopt_PT
dc.typemaster thesis
dspace.entity.typePublication
rcaap.rightsopenAccesspt_PT
rcaap.typemasterThesispt_PT
thesis.degree.nameDissertação de Mestrado em Arte multimédia, especialização em Artes interativas, Universidade de Lisboa, Faculdade de Belas Artes, 2022pt_PT

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