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Orientador(es)
Resumo(s)
Deforestation continues to be a serious issue globally and is still currently a major contributing
factor to the harm of several forests. One of the forests that are massively impacted by this is the
Amazon rainforest and its communities that live in harmony with the forest and its resources.
These issues are mostly still ongoing due to a lack of knowledge about the continuous clearing of
land in the forest. To help reduce this impact, individuals can make environmentally sustainable
decisions that will hinder the exploitation of the Amazon forest.
This project conceived and developed a serious decision-based game that fosters empathy towards the people and animals of the Amazon forest, motivating behaviour change such as choosing
eco-friendly alternatives to everyday habits and actions.
The game was conceived through the cooperation of a multidisciplinary team in the areas of
Informatics and Psychology. The results of an analysis of the game’s concept show the potential
for this type of approach in the mitigation of deforestation in tropical forests. The results of the
user tests showed the game’s user-friendliness and ability to evoke empathy. These results are
promising for a future validation of the game as an elicitor of empathy and booster of consumer
behaviour change.
Descrição
Trabalho de projeto de mestrado, Informática , 2024, Universidade de Lisboa, Faculdade de Ciências
Palavras-chave
jogo sério empatia mudança de comportamento comunidades Yanomami Floresta Amazónica Trabalhos de projeto de mestrado - 2024
